Age/Gender: 20, Male
Location: Scarlet Springs
Beware the violet streamed lavendar skys where the moon shifts from place to place consuming our lives.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 750 / 900
Exp. Rank #: 49,684
Voting Pow.: 5.10 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 15
Music Reviews: 0
Trophies: 0
Stickers: 0
Latest Flash Reviews
I really enjoyed this game, I especially liked the multiple modes. I must say though what caught me off guard was the fact that my plasma turrets would prioritize air enemies over ground enemies, which I believe to be a first, at least I don't recall any other game I've played doing that, which I find to be very very helpful, especially during the beginning of the game, though at one point, the first few turrets I built stopped firing at air targets for a while, not sure why. Other than that I would also have to say that the machine gun turret loses it's value quite quickly, and the cannon and heavy cannon didn't see much use from me, the enmies just didn't group together enough for the heavies to be of use. While there weren't many levels of upgrade, the upgrade system wasn't too bad, though I would've liked to see rate increaces for some of the turrets. Also the laser turret was in the center of a 2 x 2 square, which made the penetration of it less useful on horizontal or vertical trails, it will fire at the closet enemy, which will be the top or the bottom block, causing the beam to angle up or down, which works great on that aren't 0, 90, 180, or 270. Also I enjoyed the nuke and the bomb, though the EMP bomb would have been better off having a tower counterpart, especially for later waves. Other than those minor annoyances, this was a great game. I commend you on a very well done game and look forward to your future games that will match and possibly even exceed this game. (though it doesn't help that my favorite genre of flash based gaming would have to be tower defense games)
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I enjoyed this game, the music was bearable for longer than it usually is for me, and the sounds weren't bad. I really liked the way the controls changed when the gravity did, but the collision detection is terrible. Many a time have I passed through blocks, or hit spikes that weren't jutting out that far, but all in all it was still enjoyable.
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I liked it, but if you are going to keep that thought cam, you should probably remove it from the same button as adrenaline. It reminds me of interactive buddy, except the fact that, sadly..... interactive buddy doesn't seem to be in production any longer (or I'm out of the loop) anyway, great game, and I love the sounds.
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